IDENTITY/EMBODIMENTThis is a featured page

Each student should select one article from the list below and put your name and today's date (whatever date today may be) AT THE END OF IT of it IN CAPITAL LETTERS AND BLUE FONT. During the appropriate week, complete the reading, write a summary of the reading, and also post it ON YOUR INDIVIDUAL BLOG. All postings should appear before class. Each article may be assigned to one student only, so choose early and choose wisely. You can change your mind later, but your choices will then be limited only to those articles as yet unclaimed. However, new articles will be added by me as they are located throughout the semester. (Feel free to let me know if you find something appropriate, but DO NOT POST IT ON THESE PAGES - I WILL POST IF APPROPRIATE).





IDENTITY (MASKS/AVATARS/EMBODIMENT/GENDER/RACE)
  • Anderson, Craig A. “Violent Video Games and Aggressive Behavior in Young Women.” Aggressive Behavior 29, 2003. 423-429. Available at: <http://www.psychology.iastate.edu/faculty/caa/abstracts/2000-2004/03AM.pdf> Accessed January 16, 2008.Harry Muniz
  • Argyle, Katie and Rob Shields. 1996. “Is there a Body in the Net?” In Cultures of Internet: Virtual Spaces, Real Histories, Living Bodies. Rob Shields, ed. 58‑69. Thousand Oaks, CA: Sage. [I have a copy of this book]
  • Bailey, C. "Virtual Skin: Articulating Race in Cyberspace." In Immersed in Technology: Art and Virtual Environments. M. A. Moser and D. MacLeod, eds. Cambridge, MA: The MIT Press. 1996. 29-50. [Available at Cornell Library]
  • Balsamo, Anne. “The Virtual Body in Cyberspace.” In Technologies of the Gendered Body: Reading Cyborg Women. Durham, NC: Duke University Press, 1996. 116-132. [Available at Cornell Library]
  • Barglow, Raymond. "Buddhists Armed with Apples: Cultural Contradictions of the New Networking Technologies." Tikkun 15:3. February 19, 2005. 41-44. Available at: http://www.barglow.com/buddhists_armed_with_apples.htm. Accessed January 20, 2008.
  • Bench, Harmony. “Virtual Embodiment and the Materiality of Images.” Extensions: The Journal of Embodied Technology. Vol. 1, 2004. Available at: http://www.wac.ucla.edu/extensionsjournal/Essays/Bench.htm. Accessed January 21, 2008.
  • Berman, Joshua and Amy S. Bruckman. "The Turing Game: Exploring Identity in an Online Environment" Convergence Journal. 7:3. 2001. 83-102. Available at: http://www.cc.gatech.edu/~asb/papers/convergence-tg-01.pdf. Accessed April 8, 2008.
  • J. Bryce & J. Rutter. "Spectacle of the Deathmatch: Character and Narrative in First Person Shooters" in G. King & T. Krzywinska (Ed.s). ScreenPlay:
    Cinema/videogames/interfaces. Wallflower Press, 2002. 66-80. Available at: http://digiplay.info/files/Spectacle.pdf. Accessed April 8, 2008. TIM SCHMITZ
  • Davis, Erik. “The Spiritual Cyborg.” Cybersociology. Issue 7: September, 1999. Available at: http://www.cybersociology.com/files/7_erikdavis_html.html Accessed January 17, 2008. CHRIS HENDRICKSON
  • Flanagan, Mary. "Next Level: Women's Digital Activism through Gaming." Digital Media Revisited. Andrew Morrison, Gunnar Liestøl & Terje Rasmussen, eds. Cambridge: MIT Press, 2003. 359 - 388. Available at: http://maryflanagan.com/articles/DigitalMediaRevisted.pdf. Accessed January 21, 2008.
  • Jenkins, Henry. “‘Complete Freedom of Movement’: Video Games as Gendered Play Spaces.” Available at: http://web.mit.edu/cms/People/henry3/complete.html. Accessed January 20, 2008.NIKKI QUARRIER
  • Jenkins, Henry. “Voices From the Combat Zone: Game Grrlz Talk Back.” In Barbie to Mortal Kombat: Gender and Computer Games. Justine Cassell and Henry Jenkins, eds. Cambridge: MIT Press, 1998. Available at: http://web.mit.edu/cms/People/henry3/gamegrrlz.html. Accessed January 20, 2008. LIZ KRANZ
  • Kull, Anne. “Cyborg Embodiment and the Incarnation.” Currents in Theology and Mission 28, no. 3-4. 2001. 279-284. [Available via interlibrary request]
  • McIlvenny, Paul. "Avatars R Us? Discourses of Community and Embodiment in Intercultural Cyberspace." Intercultural Communication. August 1999. Issue 1. Available at: http://www.immi.se/intercultural/nr1/mcilvenny.htm. Accessed April 8, 2008. Robert Woods
  • NagaSiva, Thyagi. "The MUD as a Basis for Western Mysticism." 1992. <http://www.luckymojo.com/avidyana/gnostik/mudpsyc.html.> Accessed December 28, 2007.*Greg Rappaport*
  • O'Brien, J. "Writing in the Body: Gender (Re)production in Online Interaction." In Communities in Cyberspace. M. A. Smith and P. Kollock, eds. New York: Routledge Press, 1999. 76-104. Available at: http://www.sscnet.ucla.edu/soc/faculty/kollock/papers/communities_04.htm. Accesed April 8, 2008.
  • Phelan, John M. “Cyberwalden.” Available at: <http://www.religion-online.org/showarticle.asp?title=270>. Accessed January 14, 2008.
  • Kacper Pobłocki. "Becoming-State: The Bio-Cultural Imperialism of Sid Meier's Civilization." Focaal: European Journal of Anthropology. No. 39, 2002. 163-177. Available at: http://www.focaal.box.nl/previous/Forum%20focaal39.pdf. Accessed April 8, 2008.
  • Porush, David. “Hacking the Brainstem: Postmodern Metaphysics and Stephenson’s SnowCrashConfigurations. Vol. 2, Number 3. Fall 1994. 537-571. [Available online via Project Muse – see if you can find it]
  • Raybourn, Elaine M. "The Quest for Power, Popularity, and Privilege in Cyberspace: Identity Construction in a Text-Based Multi-User Virtual Reality." Paper presented at the Western Speech Communication Association Conference, Denver, Colorado. February 1998. Available at: http://www.focaal.box.nl/previous/Forum%20focaal39.pdf. Accessed April 8, 2008.
  • Sisler, Vit. “Representation and Self-Representation: Arabs and Muslims in Digital Games.” In Gaming Realities: A Challenge for Digital Culture. M. Santorineos and N. Dimitriadi. Fournos: Athens, 2006. 85 – 92. Available at: http://www.digitalislam.eu/article.do?articleId=1423. Accessed January 20, 2008.
  • Tatman, Lucy. “I’d Rather Be a Sinner Than a Cyborg.” European Journal of Women's Studies. 10:1. February 2003. [Available online via Sage – ask a librarian for help]
  • Taylor, Philippa. “Downloads and Upgrades: The Cyborg Future.” First published in the CBBP Newsletter. Issue 7, Winter 2005/6. Available at: http://www.damaris.org/content/content.php?type=5&id=466. Accessed January 14, 2008. MARK GLASER
  • Underwood, Marilyn. “Wired Women: Lost (or Found?) in Cyberspace.” Journal of Religion and Society. Vol. 1, 1999. Available at: http://moses.creighton.edu/JRS/1999/1999-5.html. Accessed January 21, 2008. ASHLEY MAY
  • Ward, Logan. Redefining the Human: The Upgradable You. Popular Mechanics May 2006. Available at: http://www.popularmechanics.com/science/health_medicine/2713146.html?page=1. Accessed January 14, 2008. PETER MOTZENBECKER



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