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VIRTUAL REALITY BOOKS

Choose one book from the list below. Put YOUR NAME at the END OF THE ENTRY that you have selected in BLUE FONT. Locate a copy of it (I recommend Amazon.com used or half.com). Read it and write a book review. See the specs on WebCT for guidance.


Each entry indicates if it is available at Cornell Library, IC Library, and what the cost should be if you purchase it used. You can also get any of these books via interlibrary loan through the IC Library.


  • Aarseth, Espen. Cybertext: Perspectives on Ergodic Literature. Johns Hopkins University Press, 1997. [available at Cornell Library] $15
  • Benedikt, Michael, ed. Cyberspace: First Steps. The MIT Press, 1992. [available at Cornell Library, IC Library] $1
  • Gitlin, Todd. Media Unlimited: How the Torrent of Images and Sounds Overwhelms Our Lives. New York: Henry Holt & Co., 2002. [available at Cornell Library] $8 reserved by CHRISTA PETRUZZI
  • Hayles, N. Katherine. How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics. University of Chicago Press, 1999. [available at Cornell Library, IC Library] $11 reserved by BECKY ZAREMBA
  • Hillis, Ken. Digital Sensations: Space, Identity and Embodiment in Virtual Reality. University of Minnesota Press, 1999. [available at Cornell Library] $8reserved by JOHN W. BORCHERT
  • Holmes, David, ed. Virtual Politics: Identity and Community in Cyberspace. London: Sage, 1997. [available at Cornell Library] (too expensive to purchase)
  • Jenkins, Henry. Convergence Culture: Where Old and New Media Combine. NYU Press, 2006. [available at Cornell Library, IC Library] $20 Reserved by Amanda Pelliciari
  • Jones, Steve, ed. Virtual Culture: Identity and Communication in Cybersociety. Sage Publications, 1997. [available at Cornell Library; IC Library] $30 JONI SWEET
  • ------------------. Cybersociety: Computer-mediated Communication and Community. Thousand Oaks, CA: Sage, 1995. [available at IC Library] $3 MALLORY MOSER
  • Levy, P. Becoming Virtual:Reality in the Digital Age. New York: Plenum Press, 1998. [available at Cornell Library] $14
  • Ludlow, P. ed. High Noon on the Electronic Frontier: Conceptual Issues in Cyberspace. Cambridge, MA: The MIT Press, 1996. [available at Cornell Library] $1
  • McLuhan, Marshall. Understanding Media: The Extensions of Man. Cambridge, Mass.: MIT Press, 1994. [available at Cornell Library; IC Library] $10ALLISON MUSANTE
  • Munster, Anna. Materializing New Media: Embodiment in Information Aesthetics. Interfaces: Studies in Visual Culture Series. Dartmouth Press, 2006. [available at Cornell Library] $22
  • Murray, Janet H. Hamlet on the Holodeck: The Future of Narrative in Cyberspace. Free Press, 1997. [available at Cornell Library; IC Library] $8 SCOTT BERG
  • Niasbett, John. High Tech / High Touch: Technology and Our Accelerated Search for Meaning. London: Nicholas Brealey Publishing. 1999. [available at Cornell Library] $1 STEPHEN GLEASON
  • Rheingold, Howard. The Virtual Community: Homesteading on the Electronic Frontier. The MIT Press, 2000. [available at Cornell Library; IC Library] $7
  • Shields, Rob. Cultures of the Internet: Virtual Spaces, Real Histories, Living Bodies. London: Sage Publications, 1996. $3 BEN MILLER
  • Smith, Marc A. and Peter Kollock, eds. Communities in Cyberspace. New York: Routledge, 1999. [available at Cornell Library] $30
  • Taylor, T. L. Play Between Worlds: Exploring Online Game Culture. The MIT Press, 2006. [available at Cornell Library; IC Library] $20 JONATHAN HIRSCHBERG
  • Turkle, Sherry. Life on the Screen: Identity in the Age of the Internet. New York: Simon & Schuster, 1997. [available at Cornell Library] $15 [special edition recommended] Bobby Walsh
  • -----------------. The Second Self: Computers and the Human Spirit. The MIT Press, 2005. Marissa DeMello



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